Friday, July 26, 2013

ADOBE FLASH PLAYER 11 OFFLINE SETUP

 



The Adobe Flash Player is freeware software for viewing multimedia, executing rich Internet applications, and streaming video and audio, content created on the Adobe Flash platform

Flash Player supports vector and raster graphics, 3D graphics, an embedded scripting language called ActionScript executed in ActionScript Virtual Machine, and streaming of video and audio

Flash Player has a wide user base, with over 90% penetration on internet connected personal computers, and is a common format for games, animations, and GUIs embedded into web pages. Adobe Systems, the developer of Adobe Flash Player, states that more than 400 million of total more than 1 billion connected desktops update to the new version of Flash Player within six weeks of release.

Flash  Player  includes  native  support  for many different data    formats :

Ø XML: Flash Player has included native support for XML parsing and generation since version 8. XML data is held in memory as an XML Document Object Model, and can be manipulated using ActionScript. ActionScript 3 also supports ECMA Script for XML (E4X), which allows XML data to be manipulated more easily.

Ø JSON: Flash Player 11 includes native support for importing and exporting data in the JavaScript Object Notation (JSON) format, which allows interoperability with web services and JavaScript programs.

Ø AMF: Flash Player allows cookies to be stored on users computers, in the form of Local Shared Objects, the Flash equivalent to browser cookies. Flash Player can also natively read and write files in the Action Message Format, the default data format for Local Shared Objects. Since the AMF format specification is published, data can be transferred to and from Flash applications using AMF datasets instead of JSON or XML, reducing the need for parsing and validating such data.

Ø SWF: The specification for the SWF file format was published by Adobe, enabling the development of the SWX Format project, which utilized the SWF file format and AMF as a means for Flash applications to exchange data with server side applications. The SWX system stores data as standard SWF bytecode which is automatically interpreted by Flash Player. Another open-source project, SWXml allows Flash applications to load XML files as native ActionScript objects without any client-side XML parsing, by converting XML files to SWF/AMF on the server

Ø Flash Player is primarily a graphics and multimedia platform, and has supported raster graphics and vector graphics since its earliest version. It supports the following different multimedia formats which it can natively decode and playback.

Ø MP3: Support for decoding and playback of streaming MPEG-2 Audio Layer III (MP3) audio was introduced in Flash Player 4. MP3 files can be accessed and played back from a server via HTTP, or embedded inside an SWF file, which is also a streaming format.

Ø FLV: Support for decoding and playing back video and audio inside Flash Video (FLV and F4V) files, a format developed by Adobe Systems and Macromedia. Flash Video is only a container format and supports multiple different video codecs, such as Sorenson Spark, VP6 and more recently H.264. Flash Player uses hardware acceleration to display video where present, using technologies such as DirectX Video Acceleration and OpenGL to do so. Flash Video is used by Youtube, Hulu, yahoo! Video, BBC Online and other news providers. FLV files can be played back from a server using HTTP progessive download, and can also be embedded inside an SWF file. Flash Video can also be streamed via RTMP using the Adobe Flash Media Server or other such server-side software.

Ø PNG: Support for decoding and rendering Portable Network Graphics (PNG) images, in both its 24-bit (opaque) and 32-bit (semi-transparent) variants. Flash Player 11 can also encode a PNG bitmap via ActionScript.

Ø JPEG: Support for decoding and rendering compressed JPEG images. Flash Player 10 added support for the JPEG-XR advanced image compression standard developed by  Microsoft Corporation, which results in better compression and quality than JPEG. JPEG-XR enables lossy and lossless compression with or without alpha channel transparency. Flash Player 11 can also encode a JPEG or JPEG-XR bitmap via ActionScript.

Ø GIF: Support for decoding and rendering compressed Graphics Interchange Format (GIF) images, in its single-frame variants only. Loading a multi-frame GIF will display only the first image frame.